MC.ARILANN.COM
Kingdoms of
ARILANN
v.Alpha 2025
 Guide:
 Characters

View Character menu: /char
Each Player that joins is seen as controlling their Character.
All Characters will have a Race they chose and start as the default Class of Civilian.
Choosing a Class is not neccessary but highly recommended.
Characters have 6 different attributes that modify their abilities and skills. They are;

  • STR (strength) - physical power, damage per hit/mine
  • DEX (dexterity) - speed and balance
  • INT (intelligence) - reasoning, knowledge, memory, logic and rationality
  • WIS (wisdom) - perception and insight
  • CON (constitution) - hunger & breath rates
  • CHA (charisma) - charm and bartering

 Races

View Races menu: /race
There are 3 known Races in the World of Arilann.

  • Human - no modifiers
  • Dwarf - STR+1, DEX-1
  • Elf - STR-1, DEX+1

 Classes

View Classes menu: /class

The classes below are experimental and subject to change.
Tier 2 and higher classes are more example atm. Many more coming.

There are 3 tiers of classes. Each tier has multiple classes to choose from.
Players can have a primary class and a secondary one. (multi-class system)
Secondary class level will never exceed half of the set primary class level.
Only your primary class will gain experience.
At the end of level 99 of a class you will gain mastery in that class.
You can change classes anytime.
Tier 2 classes and higher, that are not mastered, will take an experience decrease on class change.

Tier1

• No class requirements.
• No change penalties.

Bucket
Civilian
Default
- Starting Class
- No Abilities

Stone_Sword
Fighter
Melee / Tank
• High Strength
• Sword & Shield Abilities
Bow
Hunter
Ranged / Dmg
• Control Animal Pets
• Bow & Survival Abilities
Stick
Caster
Magic / Support
• High Intelligence
• Wand & Spell Abilities
Stick
Vagrant
Melee / Dmg
• High Dexterity
• Dagger & Stealth Abilities
Tier2

• Requires mastery of a tier 1 class.
• 10% XP loss on unmastered class change.

Iron_Sword
Warrior
Melee / Tank
• High Strength & Constitution
• 2-Handed Weapon Abilities
• Requires Fighter Mastery
Poison_Arrow
Ranger
Ranged / Dmg
• High Dexterity
• Bow & Survival Abilities
• Requires Hunter Mastery
Torch
Cleric
Magic / Support
• High Intelligence
• Melee & Divine Abilities
• Requires Caster Mastery
Jukebox
Bard
Ranged / Support
• High Wisdom
• Music & Stealth Abilities
• Requires Vagrant Mastery
Tier3

• Requires mastery of two tier 2 classes.
• 25% XP loss on unmastered class change.

Skeleton_Skull
Necromancer
Magic / Support
• Control Undead Pets
• Death Magic Abilities
• Requires Warlock & Cleric Mastery